Teaching English via computer games: merits and critique
The aim of this presentation is to share my personal three-year experience in teaching English via computer games to various groups of students (i.e. students of different ages, prior knowledge and social strata) as well as to explain in detail its didactic elements. This is a systematization of my work on the subject following my Liverpool 2013 presentation.
2014-04-02 12:30:00   Europe/London